![]() ![]() That PS4 package also delivers the games in what is undoubtedly a better format. That’s RRP, by the way deals on it are commonplace. Over on PS4, you can pick up the ‘Kingdom Hearts All-in-One Package’ on a disc for £45, which includes all of the same games, but in a format you can run natively on your console. Except it isn’t a masterpiece it’s a slap in the face. They’ve got 20% pre-launch discounts right now, but once they release these games will be £33 (KH 1.5+2.5), £40 (KH2.8), and £50 (KH3) separately and a truly unhinged £80/$90 for a ‘Masterpiece’ collection that includes the entire KH saga. So – let’s set those games to one side for a moment. As a result, I’ll even let the HD Remaster of 3DS title Dream Drop Distance go, as (while that too should run on Switch) it’s part of the 2.8 package. It might not be possible to get those to shrink down to Switch, and even if it were, it might be too much work to be profitable. The others, I understand – Kingdom Hearts 3 and 2.8 (its prologue chapter) were PS4 releases – and particularly lavish-looking ones at that. ![]() These games are the sort of titles that should be natively running on Switch. That one includes KH2, plus a remaster of Birth By Sleep, a PSP title. Kingdom Hearts 2.5 HD Remix landed in 2014, again for PS3, following the same port trajectory. A PS4 version was released in 2017, but was functionally identical. Kingdom Hearts 1.5 HD remix was a remaster first released on PS3 in 2013, including the first Kingdom Hearts plus spin-off Chain of Memories. They should be running natively on Switch. These things could run natively on Switch. Or specifically, they’re PlayStation 3 remasters of PS2 games. This collection includes a slew of Kingdom Hearts games, but all but two of them are essentially… well, they’re PlayStation 2 games. There’s a difference in these games, however: they’re all full-fat new-generation games that would otherwise likely be impossible or very, very difficult to shrink to the Switch.Īnd that’s where I get hung up on Kingdom Hearts. Kingdom Hearts isn’t the first, for the record - Control, Hitman 3, and a smattering of other titles released on the machine this way, and Square Enix’s own Marvel Guardians of the Galaxy game did the same. ![]() Not so for the Switch’s cloud-based game releases. You still have the option to hop back over to native hardware and to all the benefits that bestows. These services are all used as an option to squeeze in a bit of exploration of Sea of Thieves when you’re waiting in the doctor’s office, or to stream Evil Genius 2 to your TV rather than playing it on your PC. We’ve been impressed with Microsoft’s Xbox ‘xCloud’ service, and I’ve got a lot of time for Nvidia’s GeForce Now. On paper, there’s nothing wrong with cloud gaming. You buy the games, but then whenever you boot them, they’re being streamed to you over the internet from some centralized, more powerful hardware running it from afar. You see, the Kingdom Hearts titles on Switch aren’t running natively on the machine - they’re a cloud-only release. Not the one from Final Fantasy, who appears in the KH series as a brooding mercenary. ![]()
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